Mobile App Development – What You Should Not Do

Do you have an idea for the next great mobile app? A social networking platform, or maybe a revolutionary instant messenger, or maybe something to get rid of all of our shopping woes, or maybe something through which you can order free food from the restaurant of your choice (boy wouldn’t that be great). Regardless of what type of mobile app you are planning to build, if you are planning one to either tap more consumers or increase the exposure of your web service, or just creating a new product like a mobile game, mobile apps are on a hot streak, one not seen by any category of digital platform in a long time. That being said, a major problem for any app creation process (especially for a less experienced individual/organization) is to decide the correct approach to do so. You can either take help of an Android app development agency to work as per the best practices from the beginning, or you can check out these three basic mistakes that you must avoid if you are thinking of developing your own mobile app gba4ios app:

1.) One Platform at a Time – Google Play and App store are highly competitive to say the least, with over a million apps competing for market share on both the platforms. Companies who look for development of Android apps along with development of iOS apps in a parallel manner may be at wrong here. Do not double your development costs and keep your focus on building one platform first. Test the waters first and then move ahead with taking it to the next level. Your minimum viable product (MVP) will also be out in the app store as soon as possible if you take this approach.

In addition, launching on both platforms at once will make changing anything in the app structure or design all the more painful as you will have to do it on multiple platforms, increasing cost and time spent of the process. It’s always better to finalize an app on iOS and have a couple of iterations before porting it to Android (or vice versa). Remember, Instagram had over 30 million users already on iOS before they even moved to their Android version.

2.) Intrusive Ads are a Turn-Off – In-app ads are perfect for monetization of your app, especially if the app is free for download. It can help you significantly offset the development and maintenance costs. But imagine those video ads or the image ads loaded with graphics that take up your whole screen, impacting the app’s usability. Those sure are an experience breaker and a source of constant annoyance. Consumers complain them about a lot, and these ads make the overall experience of the user a highly negative one. But you can still use ads while ensuring they aren’t a cause for annoyance. How do you advertise and still make sure your UX doesn’t go down the drain? Testing is the answer. Make sure the appearance of the advertisement has been customized as per the design and layout of the app and does not compromise on its user experience.

3.) Mobile Apps are Not Watered – Down Versions of your Website – Mobile apps are fundamentally distinct from a mobile website. There is a difference in the size, functionality, and scope, not to mention the user expectations. Some people think that their app should do all of the same things that their site does, otherwise it is somehow less valuable. That’s not correct though. Mobile apps are different from their web counterparts, and that is what makes them highly crucial. The added advantages of mobility, more responsive controls, increased accessibility to the device’s hardware, and scope for massive customizations set it apart.

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